Author archives: Dilmer Valecillos

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Keeping a healthy mind as an indie developer.

Keeping a healthy mind as an indie developer.

If you’re like me and have worked as an indie for a few months or years then you know how crazy can life get when you’ve joined the indie game industry. Why do I say the term “crazy” why is it so bad? honestly is not bad at all, but what is bad ...

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Marketing tips prior to launching an indie game.

Marketing tips prior to launching an indie game.

Few tips I decided to share to help everyone who is planning on launching their indie game or any digital product in general.

 

  1. Start marketing on day one. If you start development make sure marketing happens side by side.

  2. Don’t be afraid of social media and post as much information about your game ...

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Why is blogging so important when creating an indie game.

Why is blogging so important when creating an indie game.

Few months ago I literally told myself that I was going to create at least one blog article a week about the indie game industry, game development, and technology in general.

 

I started on a good path, I setup a new website, added a new blog, made the blog mobile responsive, and built a ...

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Feeding your entrepreneur soul.

Feeding your entrepreneur soul.

I would have never imagined to have done what I have done so far in the last 3 years of my entrepreneurial adventure.

 

I clearly remember starting on a new project and feeling so scared to get it out to the public. Not only I was scared but I didn't really feel that ...

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Working as a .NET developer and also indie game developer on the side.

Working as a .NET developer and also indie game developer on the side.

I couldn't resist to post about how much I have leverage all my knowledge as a full stack developer, in particular with .NET technologies has given me.

When I started working in Unity 5 years ago, I had junior experience as a c# developer. Back then I didn't know as much as I ...

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Releasing an indie game to multiple platforms.

Releasing an indie game to multiple platforms.

If you know me or haven’t heard of me, I am Dilmer and I am super obsessed with coding. I am also super obsessed with releasing games or anything I make to as many platforms as I can. Why, well because I can, because digital distribution has been made available to anyone with a ...

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Cubiques - Brief story behind what it took to complete my second indie game.

Cubiques - Brief story behind what it took to complete my second indie game.

First let me take a breath and say what a journey indie game development is...

If you know me already hi :) and thank you for coming back, if not, let me introduce myself...

My name is Dilmer Valecillos and my role can vary from time to time. Sometimes I see myself as a coder, a ...

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Unity Post Processing effects

Unity Post Processing effects

We all love how better a game could look just by adding unity post processing effects and my game Stickman World took a lot of advantages of using image effects in menu and gameplay scenes including:

  • Vignetting
  • Fast Bloom
  • Noise And Grain
  • Grayscale Effect
  • And lastly Tilt Shift HDR

 

So image effects is what ...

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Staying persistent and be persistent - Tips and tricks for game developers or any other niche

Staying persistent and be persistent - Tips and tricks for game developers or any other niche

As with any other skill, I had to learn to become a persistent person in my own projects. Not only I needed to keep the project excitement going but also had to learn to master habits that will ultimately train my brain, and overcome all challenges that any large project bring.

 

How to be ...

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Game Development Motivation

Game Development Motivation

The reality about Indie Game Development

Staying motivated can be one of the hardest tasks I encountered while working in my own game development projects. Reasons are many, obstacles are many, challenges are many and last of all I worked A LOT of hours even when I didn't anticipate to do so.

 

I ...

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