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Patience is one of those skills we need to build up over time, a skill that by all means can push you to get to the finish line of any project.
Patience is one of those skills we need to build up over time, a skill that by all means can push you to get to the finish line of any project.
Losing focus while working on your indie game is not difficult, literally you can easily lose focus and therefore slowdown on your progress.
Over the last 5-6 years I've been keeping a journal full of ideas, many of the ideas I was able to implement, many ideas didn't actually see the light, but above all I was able to push myself to ship so many indie games and mobile applications that I honestly never thought I could do.
As indie game developers we start super motivated when we first adding value to our first projects, however we soon realize that motivation goes up and down , then we lose motivation completely when we realize how much work goes into creating an indie game.
Making games as an indie game developer for the last 5-6 years has provided me with a lot of experiences, it has given me a lot of insight as what to expect while making games and 5 lessons learned are covered in this video.
To build an amazing routine and a routine that will last for years, you really need to build habits.
I have a lot to share since I've been working as a solo indie game developer for the last 5-6 years
Making decisions is a key aspect of indie success, but making the right the decisions is literally something you acquired overtime.
Many of you probably don't know that I am a dad of two awesome boys, two boys how changed my life, two boys who I love like I never thought I could love someone.
Releasing an indie game is one of the most awesome parts about creating a game, Cubiques and Cubiques 2 were released right after I released Stickman World.