Archives week 46 of 2018

Nov. 12, 2018 - Nov. 18, 2018

HOW TO APPLY FOR MAGIC LEAP GRANT? Independent creators with ideas for magic leap grant

HOW TO APPLY FOR MAGIC LEAP GRANT? Independent creators with ideas for magic leap grant

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Magic leap grant is an amazing opportunity for indie developers to take their ideas to an actual product. In this video I talk about magic leap deadlines for when you need to submit your idea by and also when magic leap will be distributing the grants to independent creators.

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HOW TO OVERCOME DEPRESSION? - For indie game developers and any startup founder

HOW TO OVERCOME DEPRESSION? - For indie game developers and any startup founder

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It is hard to make an indie game, it is very easy to get overwhelmed and the question about "how to overcome depression?" is very common within indies. Making indie games is not easy, it is hard work, but it is also very very fun even during hard times.

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HOW TO DREAM BIG AND MAKE IT HAPPEN? Indie game developer motivation

HOW TO DREAM BIG AND MAKE IT HAPPEN? Indie game developer motivation

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As an indie game developer I understand that life gets difficult, most times we start with big dreams and slowly lose the motivation that got us to create amazing prototypes and fully fledge games in the first place.

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How do we actually make time to work in all of our projects?

How do we actually make time to work in all of our projects?

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How to make time to work in our projects? That's a question I get a lot from many people who are either starting out as indie game developers, founders, or artists.

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How much money can you make by making great games in the App Store?

How much money can you make by making great games in the App Store?

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How much money can you make by making games? This is literally a question many people ask when starting out and a question that can be easily answered by watching this video.

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How to get past the feeling of not making progress?

How to get past the feeling of not making progress?

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The feeling of not making progress in an indie game is something I’ve experienced though the development of each one of my games, it is something that I am experiencing right now which is why I decided to create this video.

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